By Sylvain Ratabouil
Discover the local aspect of Android and inject the facility of C/C++ on your applications
About This Book
- Create excessive functionality cellular functions with C/C++ and combine with Java
- Exploit complex Android good points equivalent to pics, sound, enter, and sensing
- Port and reuse your individual or third-party libraries from the prolific C/C++ ecosystem
Who This ebook Is For
Are you an Android Java programmer who wishes extra functionality? Are you a C/C++ developer who does not are looking to trouble with the complexity of Java and its out-of-control rubbish collector? do you need to create quickly extensive multimedia purposes or video games? If you will have replied definite to any of those questions then this booklet is for you. With a few basic wisdom of C/C++ improvement, it is possible for you to to dive headfirst into local Android development.
What you'll Learn
- Build your first Android local venture from scratch
- Communicate with Java via Java local Interfaces
- Learn the foremost layout intricacies of constructing a local OpenGL ES 2.0 pics application
- Initialize, play, and checklist sound and song with OpenSL ES
- Handle enter occasions and sensors to create diversified interplay types
- Port an current library on Android through compiling commonest C++ frameworks on Android
- Interface and optimize the prevailing code with RenderScript
- Combine photos, sound, enter, sensors, and physics on your application
Android NDK is all approximately injecting high-performance and conveyable code into your cellular apps by way of exploiting the utmost velocity of the machine they run on.
This publication will assist you to create C/C++-enabled cellular purposes and combine them with Java. The books starts off with instructing you ways to entry local API and port libraries utilized in the most winning Android functions. subsequent, you are going to circulate directly to create a true local program venture throughout the entire implementation of a local API and porting present third-party libraries. relocating ahead, you are going to how to entry the keyboard and enter peripherals and skim accelerometer or orientation sensors. eventually, you are going to dive into extra complex subject matters corresponding to RenderScript.
Read or Download Android NDK Beginners Guide - Second Edition PDF
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Additional info for Android NDK Beginners Guide - Second Edition
Pop quiz, and Have a go hero). To give clear instructions on how to complete a procedure or task, we use these sections as follows: Time for action – heading Action 1Action 2Action 3 Instructions often need some extra explanation to ensure they make sense, so they are followed with these sections: What just happened? This section explains the working of the tasks or instructions that you just completed. You will also find some other learning aids in the book, for example: Have a go hero – heading These are practical challenges that give you ideas to experiment with what you have learned.
You will also find some other learning aids in the book, for example: Have a go hero – heading These are practical challenges that give you ideas to experiment with what you have learned. Conventions You will also find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning. checkjni true New terms and important words are shown in bold. " Note Warnings or important notes appear in a box like this.
Sadly, this open is incompatible with GPU acceleration. You have to select either one. As a final note, know that customizing additional options, such as the presence of a GPS, camera, and so on, is also possible when creating an AVD to test an application in limited hardware conditions. The screen orientation can be switched with Ctrl + F11 and Ctrl + F12 shortcuts. html. Developing with an Android device Although emulators can be of help, they are obviously nothing compared to a real device. So, take your Android device in hand, switch it on and let's try to connect it to our development platform.
Android NDK Beginners Guide - Second Edition by Sylvain Ratabouil